Roblox preload images. Sharksie october 23 2017 648am 4. Answered may 6 19 at 2036. That sounds like a bug then. That roblox fail to load a texture which is approved is not my fault.
If any of the. I am currently making a pet system for my game and for some reason all of the images fail to load. In order to do this i need to adjust my appjs file. This will cause some.
Contentproviderpreloadasync gameworkspacemodel1 gameworkspacepart1 if you pass in id strings the old way those ids will be assumed as images other types will failed to request. Preloading the image will not solve the fact that the image cant be loaded in. When the function is called the engine will go through all of the instances in the passed in array and all of the descendants of the passed in instances. The images have gotten uploaded to roblox and they are in group creations.
It will gather asset ids from instances and their children recursively. If any of the instances have a property that defines a link to content such as a decal or a sound then the function will attempt to load the asset from the roblox website. To enhance asset type safety contentproviderpreloadasync function now works with instance list. The rate at which your images preload will of course be limited by how many parallel requests the browser is willing to send but it will eventually request each image url you call preloadimage on.
This example will preload the asset with id 12222058 when a localplayer loads a game.